Monday, February 6, 2017

Fire Emblem Heroes: Nintendo’s tactical next step on iOS and Android – DutchCowboys

Fire Emblem Heroes is Nintendo’s second real game to be released for smartphones. While Android users still wait on Super Mario Run (that comes next month), there is now a new tactical game available for both iOS and Android devices. And not just one: Fire Emblem is the oldest tactical series there is. The franchise has just about the genre invented in 1990 and since then there are dozens of parts has been released.

If you like the genre don’t know: see it as complicated to play chess with a story around it. There is some talk by the characters in the story and then we fought. On any battlefield is a grid and you can use your own heroes during your turn, a number of steps to move and then (if possible) an action to do such as attack or heal. The opponent will then be the turn to do the same and who is the last living character on the battlefield has won the battle.

Tactical savvy

The world is one of knights, mages and monsters, and which are (with exceptions) is generally divided into three colors in a kind of rock-paper-scissors relation to each other. The triangle is always in the picture: A sword does better against an axe, that axe does better against a spear and that makes the triangle complete by to do better against a sword. There are exceptions to that rule, such as characters that are at a distance damage can do or that can fly and, therefore, not be hindered by certain obstacles, such as rivers on the battlefield. Because you only have four characters per team can use, so that you have a smart balance to find and you can never be prepared for everything. As said before, this franchise has existed for more than 25 years, so the combat system is perfectly crystallized.

Between the bullshit and the fights you can train, compete against other players and item use to your heroes to make it stronger, or new to ‘find’. Which objects are part of the game where Nintendo money can earn, because you can pay to get more and so is the perfect team to train. Furthermore, it is totally free, and then not on the Super Mario Run way. You can spend hours playing and the story as a whole play without a euro to spend, if you have some patience. There is a energiemechaniek where you have only so many battles you can do before everyone is tired and then you can either wait, or pay for immediately.

Tactics Light

Maybe that is yet to come, but in the first few hours of the game, it has never happened that I could not go on because the energy was, so that is no problem. So it is a very nice model of free to play and that makes a difference. Furthermore, it is Fire Emblem Heroes all Nintendo: all the way down, smoothly produced and fun to do. A good tutorial will help you in the genre, so if you all don’t know country you are reasonably soft.

The biggest disadvantage is that the arenas in which you fight are limited to the visible screen of your phone. That means that you with eight characters on a grid of 6×8 to the battle, and that will reduce the strategic possibilities a bit, especially if you are against a human player are playing in the versus mode. So it is really a tactics-light game, and that may in the long term sometimes come back to haunt. The first impression is very good, especially if this kind of non-action games you find appealing. The App Store-digits will reveal whether strategiefans continue playing, or that this is a fun distraction for the short term.

[Images © Nintendo]

Patrick Smith

Game-enthusiastic, tech blogger and presenter. Was once a rock star. Local celebrity in Limburg, but would like to see a lot of the world. There are not enough kattenGIFjes…

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